Date: Tue, 18 Jan 2005 00:10:00 -0800 (PST)
From: noreply@freshmeat.net
To: noreply@freshmeat.net
Subject: [fmII] BZFlag 2.0.0 released (Default branch)
This email is to inform you about the release of version '2.0.0' of
'BZFlag' through freshmeat.net. All URLs and other useful information can
be found at
http://freshmeat.net/projects/bzflag/
The changes in this release are as follows:
The major new features in this release included support for vastly
more complex worlds, physics drivers, graphics improvements, weather
(rain, snow, frogs), tank treads and tracks, animations, record and
playback, new flags, new commands, optimizations, and much more. Also
added were a central registration system, global ban list support,
network, new cheat preventions, and network optimizations.
Release focus:
5 - Major feature enhancements
Project added:
Sun, Aug 16th 1998 06:58 (6 years, 5 months ago)
Project description:
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game
that pits players against each other in a networked environment. It
runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and
others. An OpenGL accelerator is highly recommended, but it is
playable with 3D in software.
Trove categories:
[Development Status ] 5 - Production/Stable
[Environment ] MacOS X, Win32 (MS Windows), X11 Applications
[Intended Audience ] End Users/Desktop
[License ] OSI Approved :: GNU Lesser General Public License
(LGPL)
[Network Environment ] IP :: IPv4
[Operating System ] BeOS, MacOS X, Microsoft :: Windows, POSIX :: BSD,
POSIX :: BSD :: FreeBSD, POSIX :: IRIX, POSIX :: Linux, POSIX ::
SunOS/Solaris, Unix
[Programming Language] C++
[Topic ] Communications :: Chat, Games/Entertainment ::
Arcade, Games/Entertainment :: First Person Shooters, Games/Entertainment
:: Real Time Strategy, Games/Entertainment :: Simulation
[Translations ] Czech, Danish, Dutch, French, German, Italian,
Portuguese, Spanish, Swedish
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